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  Directory: Game Engine
  Dev tools: C-C++
  File size: 73 KB
  Update: 2007-08-14
  Downloads: 31
  Uploader: zhaobo00
 Describe: Game development engine. Hope to those who are interested in game development has to help beginners.
File list(time 2005111122~2009122416)(Click to check if it's the file you need, and recomment it at the bottom):
  Read Me!!!.txt
  UHEApplication
  ..............\UHEApplication.vcproj
  ..............\UHEDX9Application.cpp
  ..............\UHEDX9Application.h
  UHEMain
  .......\CEGuiBaseApplication.h
  .......\mathlib.h
  .......\MS3DFile.cpp
  .......\MS3DFile.h
  .......\studio.h
  .......\UHEAxisAlignedBox.cpp
  .......\UHEAxisAlignedBox.h
  .......\UHEBasicStruct.h
  .......\UHEBasicType.h
  .......\UHEBrush.h
  .......\UHECamera.h
  .......\UHEFile.cpp
  .......\UHEFile.h
  .......\UHEGuiApplication.h
  .......\UHEIndexBuffer.h
  .......\UHELight.h
  .......\UHEMain.def
  .......\UHEMain.vcproj
  .......\UHEMain.vcproj.GRRRRSCOMPUTER.Grrrr.user
  .......\UHEMain.vcproj.MICROSOF-880BFA.xjy_ibmclub.user
  .......\UHEMainStableHead.h
  .......\UHEMapPrimitive.cpp
  .......\UHEMapPrimitive.h
  .......\UHEMapSkin.cpp
  .......\UHEMapSkin.h
  .......\UHEMapTriIndex.cpp
  .......\UHEMapTriIndex.h
  .......\UHEMapVertex.cpp
  .......\UHEMapVertex.h
  .......\UHEMaterialMng.h
  .......\UHEMath.h
  .......\UHEMesh.h
  .......\UHEModel.h
  .......\UHEModelMdl.h
  .......\UHEModelMS3D.cpp
  .......\UHEModelMS3D.h
  .......\UHEMultiTexUsage.h
  .......\UHEngine.h
  .......\UHEParticle.cpp
  .......\UHEParticle.h
  .......\UHEParticleAffector.cpp
  .......\UHEParticleAffector.h
  .......\UHEParticleEmitter.h
  .......\UHEParticlePool.cpp
  .......\UHEParticlePool.h
  .......\UHEParticleRenderer.h
  .......\UHEParticleSystem.h
  .......\UHEPreCompile.cpp
  .......\UHEPrerequisites.h
  .......\UHERay.cpp
  .......\UHERay.h
  .......\UHERenderDevice.h
  .......\UHERenderer.cpp
  .......\UHERenderer.h
  .......\UHERenderPass.h
  .......\UHERenderQueue.h
  .......\UHERenderTarget.h
  .......\UHESceneMng.cpp
  .......\UHESceneMng.h
  .......\UHESceneNode.cpp
  .......\UHESceneNode.h
  .......\UHESceneQueue.cpp
  .......\UHESceneQueue.h
  .......\UHESkin.cpp
  .......\UHESkin.h
  .......\UHESubMesh.h
  .......\UHESubRenderPass.cpp
  .......\UHESubRenderPass.h
  .......\UHETextureMng.h
  .......\UHEVector3.h
  .......\UHEVertexBuffer.h
  .......\UHEWorld.cpp
  .......\UHEWorld.h
  .......\UHEWorldBase.h
  .......\Win32Helper.cpp
  .......\Win32Helper.h
  UHEOctSceneMng
  ..............\UHEOctree.h
  ..............\UHEOctreeSceneMng.cpp
  ..............\UHEOctreeSceneMng.h
  ..............\UHEOctreeSceneNode.cpp
  ..............\UHEOctreeSceneNode.h
  ..............\UHEOctreeSceneQueue.cpp
  ..............\UHEOctreeSceneQueue.h
  ..............\UHEOctSceneMng.vcproj
  ..............\UHETerrain.cpp
  ..............\UHETerrain.h
  UHERenderDX9
  ............\UHEDX9.h
  ............\UHEDX9Camera.cpp
  ............\UHEDX9Camera.h
  ............\UHEDX9GuiApplication.cpp
  ............\UHEDX9GuiApplication.h
  ............\UHEDX9IndexBuffer.cpp
 Search in more than 1370000 codes/documents:
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 [D3D9UI.rar] - DX9-based interface of the UI design, an example of their own collections, this interface is based on Alan Thorn initially the
 [ACivilisationgame.zip] - outstanding foreign source one of the series of the game, played Age of Empires? This game is like Age of Empires game, but were made by foreign cattl

 [3dexplorerTest.rar] - an independent game engine and game code, including testing information 3-in-1, is very well written and worth studying, researching
 [ChenJianchunVCGISsource.Rar] - a number of people all over the iron shoes of unemployed GIS source, I affixed it to share
 [Teach.Yourself.Microsoft.Visual.Basic.NET.2003.in.] - 21 days Xuetong VISUAL BASIC.net 2003 non-scan version of the original English edition. Non-scan version, clear fluid, the English original is more au
 [ziparc.zip] - for the ZIP file compression library, to compressed RAR, ZIP, and unpacked.
 [DirectX14.rar] - game development Seeker Chapter 14 source, topography exaggerated, a good book, not found on the portal source code, Upload it, too (total 200 megabyt
 [DirectX93Dsrc.rar] - "DirectX9 3D graphics programming" CD-ROM source code
 [AnaEngine.zip] - abroad a very good 3D structure of the game engine, the engine is well suited to learning
Functions/Classes:
LoadLibrary GetProcAddress GetModuleHandle LoadIcon LoadCursor GetStockObject RegisterClass CreateWindow MessageBox PostQuitMessage BeginPaint EndPaint DefWindowProc ShowCursor Escape PeekMessage TranslateMessage DispatchMessage ZeroMemory