Dev tools: Visual C++
File size: 472 KB
Update: 2006-10-09
Downloads: 144
Describe:
use OpenGL terrain, including 3ds document read, texture mapping, and so on.
File list(time 2001092811~2009021106)(Click to check if it's the file you need, and recomment it at the bottom):
3DS.h Camera.h
main.cpp Misc.h skybox.3DS

TerrainInfinite.dsp
TerrainInfinite.dsw
TerrainInfinite.exe
TerrainInfinite.ncb
TerrainInfinite.opt
TerrainInfinite.plg
[
Simple_opengl_Terrain.zip] - simple
opengl Terrain Scene example, the realization of 3D terrain, the sun, the movement of clouds and other scenes.
[
codeguru-opengl.rar] - terrain simulation of a simulation, is the vc
opengl get. The feeling is very positive interesting Please download
[
opengl3dsreadthepapers.Rar] - I collected on the Internet in
opengl model
3ds document read papers.
[
OGL_Set_Web2.zip] - Lod procedures, very good to learn the source code technology LOD
[
opengl_DEM.rar] - read DEM procedures, with a note, according to the instructions can be
[
Chap06_Terrain.rar] -
opengl and vc++ realize terrain roaming procedures
[
TargetTracking.rar] - Target tracking system simulation program, using C language to achieve a common target tracking kalman filter, and uses
opengl to simulate a variety o
[
OSG_plane.rar] - OpenSceneGraph is based on
opengl for its packaging and improved Graphics development kits, using a tree structure to organize and rendering the whole
[
openglVC.rar] - use
opengl 3D Transform development platform : VC requested the head of the generous support
[
ZhangChao.zip] - Read dem data,and use
opengl to render the 3D Terrian.
Functions/Classes:
GetCursorPos SetCursorPos GetAsyncKeyState GetCurrentDirectory MultiByteToWideChar CreateCompatibleDC GetDC GetDeviceCaps MulDiv CreateDIBSection DeleteDC SelectObject DeleteObject CreateFont QueryPerformanceFrequency QueryPerformanceCounter GetTickCount ShowCursor MessageBox ReleaseDC DestroyWindow UnregisterClass Rectangle GetModuleHandle LoadIcon LoadCursor RegisterClass AdjustWindowRectEx CreateWindowEx ChoosePixelFormat SetPixelFormat ShowWindow SetForegroundWindow SetFocus PostQuitMessage DefWindowProc PeekMessage TranslateMessage DispatchMessage SwapBuffers