Dev tools: Visual C++
File size: 1245 KB
Update: 2006-04-26
Downloads: 439
Describe:
OpenGL, topographic mapping, QuadTree quadtr
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Terrain_LOD_OpenGL.rar] - game programming, copying large terrain generation, including
LOD technology
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LO-monidixing.rar] - in the larger scene in order to obtain the corresponding real-time effects would have to sacrifice time.
LOD technology to solve this problem is the e
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quadtree.zip] -
quadtree examples
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Texture.rar] - 2 Texture mapping a simple two-dimensional texture map texture mapping will be 2 on the quadrilateral
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graphalgorithm.Rar] - book detailed account of a popular and important map know the quality of the algorithm on the basis of 1,10
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etree_src.zip] - opengl done a very nice tree, using fractal algorithm.
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ApplyingROAMreal-timedynamicLODterrainrende] - Applying ROAM real-time dynamic
LOD Terrain Rendering
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terrainvisualizationof3Dvisualization.Rar] - VC OpenGL done, but also some bug show is based on two-dimensional layered elevation colors, 3-D can be shown very clearly undulating topography.
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USGSDEMV1.1.rar] - on the OpenGL 3D terrain code
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WrldEditSource020204.zip] - a good source terrain editor can refer to the learning needs of friends can be downloaded