Dev tools: Visual C++
File size: 1181 KB
Update: 2006-04-19
Downloads: 106
Describe:
use open gl prepared by the game engine, features such as roaming, this can be conducted on the basis of a simple game
File list(time 2005101915~2009122009)(Click to check if it's the file you need, and recomment it at the bottom):
SimpEngine
..........\AMBIENT.WAV
..........\
audiosystem.cpp ..........\
audiosystem.h ..........\
CAMERA.CPP ..........\
CAMERA.H ..........\CANYON.MID
..........\
ENGINE.CPP ..........\
ENGINE.H ..........\
ENTITY.CPP ..........\
ENTITY.H ..........\
FONT.CPP ..........\
FONT.H ..........\GROUND.TGA
..........\
HiResTimer.h ..........\
InputSystem.cpp ..........\
InputSystem.h ..........\
MD2.CPP ..........\
MD2.H ..........\Models
..........\......\Ogro
..........\......\....\IGDOSH.PCX
..........\......\....\Ogro.txt
..........\......\....\Ogrobase.pcx
..........\......\....\Tris.MD2
..........\......\....\Weapon.md2
..........\......\....\Weapon.pcx
..........\......\Sodf8
..........\......\.....\Abarlith.pcx
..........\......\.....\SFOD8.TXT
..........\......\.....\Tris.MD2
..........\......\.....\Weapon.md2
..........\......\.....\Weapon.PCX
..........\
OBJECT.H ..........\
oglwindow.cpp ..........\
oglwindow.h ..........\Release
..........\
simpengine.cpp ..........\SimpEngine.dsp
..........\SimpEngine.dsw
..........\SimpEngine.exe
..........\
simpengine.h ..........\SimpEngine.ncb
..........\SimpEngine.opt
..........\SimpEngine.plg
..........\Sky.tga
..........\
TERRAIN.CPP ..........\
TERRAIN.H ..........\
TEXTURE.CPP ..........\
TEXTURE.H ..........\
TREE.H ..........\
VECTOR.H ..........\
WINMAIN.CPP ..........\
WORLD.CPP ..........\
WORLD.H
[
water&sky.rar] - Use o
pengl development of the effects of sky and water, enclosing the source
[
fractal_example.rar] - under development O
pengL 3D terrain editor
[
vcgamedesign.rar] - vc professional game programming, mainly involving games of image processing, including rapid and efficient method of map, the realization of various
[
3Dmanyou.rar] - cool 3D walkthrough system, including a simple engine, can achieve accept user input, graphics and exaggerations, Perspective changes, and other funct
[
modelmagic3d.zip] - An system which is based on O
pengL as 3d MAX, very power function, needing gloop.zip under it
[
3D_Game_Engine_Programming.rar] - 3D game engine programming source code, game developers watched every game. Hematemesis recommended!
[
nature.rar] - This program uses a lot of O
pengL high-level special effects technology to produce outdoor-photorealistic effects of the natural landscape. Scene has
[
UnrealEngine3.tar.gz] - Unreal Engine3 Complete Source code.
[
3dExplorer.rar] - 3d exploration example, a virtual reality combat environment, and achieve 3d roaming capabilities
[
MemoryHooks_src.zip] - detection system can be run within the process of memory leaks.
Functions/Classes:
MessageBox GetCurrentDirectory MultiByteToWideChar ChoosePixelFormat SetPixelFormat GetPixelFormat DescribePixelFormat LocalAlloc CreatePalette LocalFree DeleteObject SelectPalette RealizePalette GetDC SetWindowLong DestroyWindow UnrealizeObject BeginPaint EndPaint GetWindowLong DefWindowProc PostQuitMessage ShowWindow UpdateWindow SetCapture GetCapture ReleaseCapture LoadCursor RegisterClass GetSystemMetrics AdjustWindowRectEx CreateWindowEx GetModuleHandle SetForegroundWindow SetFocus ShowCursor