File: Roamsteps20020818Download   Add to favorates  [Vote: very good!  5  4  3  2  1 Vote: very bad!]
  Directory: 3D Graphic
  Dev tools: Visual C++
  File size: 83 KB
  Update: 2005-12-02
  Downloads: 272
  Uploader: sakura31707
 Describe: optimize the use of real-time adaptive grid massive terrain mapping algorithm, the algorithm classics, and absolutely available Notes clear.
 To Search: vega ROAM adaptive 
 Search in more than 900000 codes/documents:
 [basicGISsystemdevelopment.Rar] - a basic GIS, the need to contain the following components : Coordinate data management space vector graphics system, the attribute data management dat
 [3DanimationBackwardSomersault.rar] - 3DSMAX animation skills (MAX Original), relatively good !!!!!
 [VRGIS-2005.rar] - procedures for the display of 3D simulation procedures, mainly used 3D modeling and flight.

 [VCDelaunay.zip] - a very strong part of the VC Delaunay Triangulation generation algorithm, right you learn VC or GIS study has very helpful.
 [3Dterrainandthesky.Zip] - based on the OpenGL 3D terrain and sky simulation ROAMing procedures
 [GISSourceCode.rar] - against Mapinfo open source
 [distmesh.rar] - mesh toolbox, one from the United States, Dr. MIT. Can achieve two-and three-dimensional mesh.
 [QuadTreeLOD4cs.rar] - OpenGL and Quadtree completed terrain simulation and 3D GIS is a great help! An eye-catcher!
 [PROGRAM.ZIP] - use OpenGL prepare a topographical data processing tool for the development, mainly DEM extraction and display documents
 [3dpipe.zip] - a 3D pipeline gis the source code to do 3D pipeline gis developers can refer to the next
File list(time 2002-08-05~2002-08-18)(Click to check if it's the file you need, and recomment it at the bottom):
  Roamsteps20020818
  .................\buildvc.bat
  .................\cleanroamsteps
  .................\cleanvc.bat
  .................\DIAMONDS.txt
  .................\fly.c
  .................\fly.h
  .................\genroamsteps
  .................\genroamsteps_prof
  .................\randtab.c
  .................\randtab.h
  .................\README.txt
  .................\RESULTS.txt
  .................\roam.h
  .................\roamfly.c
  .................\roamfly1.dsp
  .................\roamfly1.plg
  .................\roamfly2.dsp
  .................\roamfly2.plg
  .................\roamfly3.dsp
  .................\roamfly3.plg
  .................\roamfly4.dsp
  .................\roamfly4.plg
  .................\roamstep1.c
  .................\roamstep2.c
  .................\roamstep3.c
  .................\roamstep4.c
  .................\Roamsteps.dsw
  .................\Roamsteps.ncb
  .................\Roamsteps.opt
  .................\roamtypes.h
  .................\viewpoints
  .................\..........\viewpoint0.txt
  .................\..........\viewpoint1.txt
  .................\..........\viewpoint2.txt
  .................\..........\viewpoint3.txt
  .................\..........\viewpoint4.txt
  .................\..........\viewpoint5.txt
  .................\..........\viewpoint6.txt
  .................\..........\viewpoint7.txt
  .................\..........\viewpoint8.txt
  .................\..........\viewpoint9.txt
  .................\viewpoints_BACKUP
  .................\.................\viewpoint0.txt
  .................\.................\viewpoint1.txt
  .................\.................\viewpoint2.txt
  .................\.................\viewpoint3.txt
  .................\.................\viewpoint4.txt
  .................\.................\viewpoint5.txt
  .................\.................\viewpoint6.txt
  .................\.................\viewpoint7.txt
  .................\.................\viewpoint8.txt
  .................\.................\viewpoint9.txt
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