Dev tools: Visual C++
File size: 3228 KB
Update: 2010-06-03
Downloads: 7
Describe:
opengl Quake simulated indoor scenes, using some hidden surface removed on the BSP and the knowledge
File list(Click to check if it's the file you need, and recomment it at the bottom):
QuakeBsp\QuakeBsp.sln
........\QuakeBsp.suo
........\........\Camera.cpp
........\........\Camera.h
........\........\Config.ini
........\........\Frustum.cpp
........\........\Frustum.h
........\........\Image.cpp
........\........\Image.h
........\........\Init.cpp
........\........\Quake3Bsp.cpp
........\........\Quake3Bsp.h
........\........\QuakeBsp.exe
........\........\QuakeBsp.vcproj
........\........\jpeg.lib
........\........\jpeglib.h
........\........\main.cpp
........\........\main.h
........\........\textures\egyptians\ankhlite_wht.jpg
........\........\........\.........\ankhlite_ylw.blend.jpg
........\........\........\.........\ankhlite_ylw.jpg
........\........\........\.........\bounce_effects.jpg
........\........\........\.........\gold_groove.jpg
........\........\........\.........\gold_trim01.jpg
........\........\........\.........\gold_trim02.jpg
........\........\........\.........\gold_trim03.jpg
........\........\........\.........\heiro_01.jpg
........\........\........\.........\leaf.tga
........\........\........\.........\oldbrk_01.jpg
........\........\........\.........\oldbrk_01broken13.jpg
........\........\........\.........\oldbrk_03.jpg
........\........\........\.........\oldbrk_03_bloody.jpg
........\........\........\.........\oldstone2.jpg
........\........\........\.........\oldstone2_bas01.jpg
........\........\........\.........\oldstone2_bas03.jpg
........\........\........\.........\oldstone2_bas04.jpg
........\........\........\.........\oldstone2_bas05.jpg
........\........\........\.........\oldstone2_bas06.jpg
........\........\........\.........\oldstone2_bas07.jpg
........\........\........\.........\oldstone2_step.jpg
........\........\........\.........\oldstone2_trim01.jpg
........\........\........\.........\oldstone2_trim02.jpg
........\........\........\.........\oldstone2grooved.jpg
........\........\........\.........\oldstone_ramses.jpg
........\........\........\.........\plant_egy.tga
........\........\........\.........\sand_egy.jpg
........\........\........\.........\stei_tele2.jpg
........\........\maps\Tutorial.bsp
........\........\QuakeBsp.vcproj.7.10.old
........\........\QuakeBsp.vcproj.LQ.LQ-T.user
........\QuakeBsp.suo.old
........\QuakeBsp.ncb
........\........\textures\egyptians
........\........\textures
........\........\maps
........\QuakeBsp
QuakeBsp
[
code.zip] - 3D math: the complete graphics and game development, including 3D vector source categories, matrices, bounding box class, etc.
[
UniBuilderSource.rar] - err
[
QuakeBSP.rar] - opengl game programming with indoor scenes programmed examples
[
WEBQUAKE.zip] - Quake VM with Web server (SWILL)
[
Doom3SceneViewerSrc.rar] - visual scenes doom3 browser program, for game development is a good reference.