Dev tools: Visual C++
File size: 491 KB
Update: 2010-05-05
Downloads: 18
Describe:
This is a computer graphics animated three-dimensional solid modeling on the content of a more detailed explanation, including the construction method for voxel, octree, boundary representation and other commonly used methods.
File list(Click to check if it's the file you need, and recomment it at the bottom):
3DModeling.PDF
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sourcecode.rar] - Irregular three-dimensional image can be three-dimensional reconstruction of the source of the
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VXL.zip] - VXL (the Vision-something- Libraries) is a collection of C libraries designed for comput er vision research and implementation. It was c reated from T
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3DCADmodeloftheexpressionofseveralmethods] - 3D CAD model of the expression of several tectonic description of a three-dimensional geometric expression- border parameters Expressions Expressions
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glGPGPU.zip] - OpenGL implementation using GPU ray tracing, using Voxel algorithm
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3Dsuanfa.rar] - c++ in the numerical algorithm outlined Bsp segmentation algorithm. terrain collision detection methods, dynamic LOD terrain rendering algorithm in de
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mpu_oct_03.zip] -
octree decomposition based on three-dimensional reconstruction, the raw data need to have law vector. Classical code, recommended!
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octree.rar] - This code is described in detail
octree construction process, there are notes, you can directly see the effect of running, there are a few demo can be
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vc_octree.rar] - A vc series
octree algorithm, Octree commonly used in the 3-dimensional graphics of the interference between the issues,
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37.zip] - The use of 3D data on the GPU
octree to achieve complete segmentation and rendering.
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jiyufenkuaihunhebachashubianmadehailianglishijingf] - Carried out using a hybrid
octree description of volume data to realize its self-adaptive block storage.