File: 3DModelingDownload   Add to favorates  [Vote: very good!  5  4  3  2  1 Vote: very bad!]
  Directory: 3D Graphic
  Dev tools: Visual C++
  File size: 491 KB
  Update: 2010-05-05
  Downloads: 18
  Uploader: 3606731_cx
 Describe: This is a computer graphics animated three-dimensional solid modeling on the content of a more detailed explanation, including the construction method for voxel, octree, boundary representation and other commonly used methods.
File list(Click to check if it's the file you need, and recomment it at the bottom):
  3DModeling.PDF
Please Comment: [Very Good!] [Commonly] [passworded] [Bad Descibe] [Not code/document] [lost file]  [Can't uncompress] [Very bad!] [Note]
 [Сΰ]:Very Good
 To Search: voxel octree octree 
 Search in more than 1370000 codes/documents:
 [sourcecode.rar] - Irregular three-dimensional image can be three-dimensional reconstruction of the source of the
 [VXL.zip] - VXL (the Vision-something- Libraries) is a collection of C libraries designed for comput er vision research and implementation. It was c reated from T
 [3DCADmodeloftheexpressionofseveralmethods] - 3D CAD model of the expression of several tectonic description of a three-dimensional geometric expression- border parameters Expressions Expressions

 [glGPGPU.zip] - OpenGL implementation using GPU ray tracing, using Voxel algorithm
 [3Dsuanfa.rar] - c++ in the numerical algorithm outlined Bsp segmentation algorithm. terrain collision detection methods, dynamic LOD terrain rendering algorithm in de
 [mpu_oct_03.zip] - octree decomposition based on three-dimensional reconstruction, the raw data need to have law vector. Classical code, recommended!
 [octree.rar] - This code is described in detail octree construction process, there are notes, you can directly see the effect of running, there are a few demo can be
 [vc_octree.rar] - A vc series octree algorithm, Octree commonly used in the 3-dimensional graphics of the interference between the issues,
 [37.zip] - The use of 3D data on the GPU octree to achieve complete segmentation and rendering.
 [jiyufenkuaihunhebachashubianmadehailianglishijingf] - Carried out using a hybrid octree description of volume data to realize its self-adaptive block storage.