File: Game Programming with DirectX 9.0 SourceDownload   Add to favorates  [Vote: very good!  5  4  3  2  1 Vote: very bad!]
  Directory: Game Program
  Dev tools: Visual C++
  File size: 6671 KB
  Update: 2004-04-21
  Downloads: 256
  Uploader: programsalon
 Describe: <B>DirectX 9.0 games a lot of examples of programming source code</b>
File list(time 2000070708~2009121711)(Click to check if it's the file you need, and recomment it at the bottom):
  CreateWindow
  ............\CreateWindow.cpp
  ............\CreateWindow.dsp
  ............\CreateWindow.dsw
  ............\CreateWindow.ncb
  ............\CreateWindow.opt
  ............\CreateWindow.plg
  D3DFrame
  ........\D3DFrame.dsp
  ........\D3DFrame.dsw
  ........\D3DFrame.ncb
  ........\D3DFrame.opt
  ........\D3DFrame.plg
  ........\icon1.ico
  ........\main.cpp
  ........\main.h
  ........\resource.h
  ........\resourcedata.rc
  D3DFrame_2DTiles
  beach.bmp
  ................\D3DFrame_2DTiles.dsp
  ................\D3DFrame_2DTiles.dsw
  ................\D3DFrame_2DTiles.ncb
  ................\D3DFrame_2DTiles.opt
  ................\D3DFrame_2DTiles.plg
  grass00.bmp
  grass_edging_bottom.bmp
  ................\grass_rocks.bmp
  grass_splotch.bmp
  ................\invert.txt
  ................\Main.cpp
  ................\main.h
  D3DFrame_3DTiles
  ................\D3DFrame_3DTiles.dsp
  ................\D3DFrame_3DTiles.dsw
  ................\D3DFrame_3DTiles.ncb
  ................\D3DFrame_3DTiles.opt
  ................\D3DFrame_3DTiles.plg
  grass00.bmp
  ................\ground_tile1.x
  ................\ground_tile2.x
  ................\main.cpp
  ................\main.h
  snowy_mtn.bmp
  D3DFrame_Isometric2DSpriteTiles
  ...............................\D3DFrame_Isometric2DSpriteTiles.dsp
  ...............................\D3DFrame_Isometric2DSpriteTiles.dsw
  ...............................\D3DFrame_Isometric2DSpriteTiles.ncb
  ...............................\D3DFrame_Isometric2DSpriteTiles.opt
  ...............................\D3DFrame_Isometric2DSpriteTiles.plg
  ...............................\Main.cpp
  ...............................\main.h
  ...............................\tile0.bmp
  ...............................\tile1.bmp
  ...............................\tile2.bmp
  ...............................\tile3.bmp
  ...............................\tile4.bmp
  ...............................\tile5.bmp
  ...............................\tile6.bmp
  ...............................\tile7.bmp
  ...............................\tile8.bmp
  D3DFrame_Isometric2DTiles
  .........................\D3DFrame_Isometric2DTiles.dsp
  .........................\D3DFrame_Isometric2DTiles.dsw
  .........................\D3DFrame_Isometric2DTiles.ncb
  .........................\D3DFrame_Isometric2DTiles.opt
  .........................\D3DFrame_Isometric2DTiles.plg
  .........................\Main.cpp
  .........................\main.h
  .........................\tile0.bmp
  .........................\tile1.bmp
  .........................\tile2.bmp
  .........................\tile3.bmp
  .........................\tile4.bmp
  .........................\tile5.bmp
  .........................\tile6.bmp
  .........................\tile7.bmp
  .........................\tile8.bmp
  D3DFrame_ObjectLoader
  .....................\D3DFrame_ObjectLoader.dsp
  .....................\D3DFrame_ObjectLoader.dsw
  .....................\D3DFrame_ObjectLoader.ncb
  .....................\D3DFrame_ObjectLoader.opt
  .....................\D3DFrame_ObjectLoader.plg
  droid.bmp
  .....................\droid_still.x
  .....................\icon1.ico
  .....................\main.cpp
  .....................\main.h
  .....................\resource.h
  .....................\resourcedata.rc
  .....................\wineglass.X
  D3DFrame_Quad
  .............\bubbles.tga
  .............\D3DFrame_Quad.dsp
  .............\D3DFrame_Quad.dsw
  .............\D3DFrame_Quad.ncb
  .............\D3DFrame_Quad.opt
  .............\D3DFrame_Quad.plg
  grass00.bmp
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Functions/Classes:
lstrcpy DrawText timeGetTime SetWindowPos ZeroMemory CException LoadIcon LoadCursor GetStockObject RegisterClassEx CreateWindowEx ShowWindow GetClientRect MessageBox PeekMessage TranslateMessage DispatchMessage UnregisterClass PostQuitMessage SetActiveWindow GetWindowText DefWindowProc CreateFont GetKeyboardLayout MapVirtualKeyEx CreateWindow GetCursorPos GetWindowRect SetWindowText GetSaveFileName PlaySound GetOpenFileName DestroyWindow