File list(time 2007081402~2009102008)(Click to check if it's the file you need, and recomment it at the bottom):
DEMOS
.....\Direct3D9
.....\.........\bin
.....\.........\...\release
.....\.........\...\.......\SnowAccumulation.exe
.....\.........\src
.....\.........\...\SnowAccumulation
.....\.........\...\................\Docs

.....\.........\...\................\....\SnowAccumulation.pdf
.....\.........\...\................\dxstdafx.h
.....\.........\...\................\
nv_skybox.h .....\.........\...\................\resource.h
.....\.........\...\................\
SnowAccumulation.cpp .....\.........\...\................\SnowAccumulation.manifest
.....\.........\...\................\
SnowAccumulation.rc .....\.........\...\................\SnowAccumulation.sln
.....\.........\...\................\SnowAccumulation.vcproj
LIBS
....\inc
....\...\DXUT
....\...\....\
DXUT.h ....\...\....\
DXUTenum.h ....\...\....\
DXUTgui.h ....\...\....\
DXUTmesh.h ....\...\....\
DXUTmisc.h ....\...\....\
DXUTsettingsDlg.h ....\...\....\
DXUTSound.h ....\lib
....\...\debug
....\...\.....\DXUT.lib
....\...\release
....\...\.......\DXUT.lib
MEDIA
.....\models
.....\......\SnowAccumulation
.....\......\................\
aster1.x .....\......\................\bark.tga
.....\......\................\black.dds
.....\......\................\carrot.dds
.....\......\................\CloudyHillsCubemap.dds
.....\......\................\noiseL8_32x32x32.dds
.....\......\................\snow.tga
.....\......\................\snowAccumulation_terrain.x
.....\......\................\snowAccumulation_tree.x
.....\......\................\snowman.x

.....\......\................\tree_0.x
.....\......\................\white.dds
.....\programs
.....\........\SnowAccumulation
.....\........\................\
OrthoDepth.fx .....\........\................\
Snow.fx .....\........\................\
SnowShaderUtils.fxh .....\textures
.....\........\UI
.....\........\..\
arrow.x .....\........\..\dxutcontrols.tga
.....\........\..\
DXUTShared.fx