Dev tools: Visual C++
File size: 208 KB
Update: 2009-06-02
Downloads: 1
Describe:
direct3d billiards game design, learning in this area has to help
File list(time 2005042310~2009101921)(Click to check if it's the file you need, and recomment it at the bottom):
Poolcode
........\
Audio.cpp ........\
Audio.h ........\
Base.cpp ........\
Base.h ........\
Cue.cpp ........\
Cue.h ........\
Font.cpp ........\
Font.h ........\
Game.cpp ........\
Game.h ........\Log.htm
........\
Main.cpp ........\meshs
........\.....\table.x
........\Pool.aps
........\Pool.dsp
........\Pool.dsw
........\Pool.ico
........\Pool.ncb
........\Pool.opt
........\Pool.plg
........\
Pool.rc ........\resource.h
........\Sounds
........\......\BGMusic.MID
........\......\Bimpacting0.WAV
........\......\Bimpacting1.wav
........\......\FallInHole.wav
........\......\HitBar.wav
........\......\HitCue0.wav
........\......\HitCue1.wav
........\
Sphere.cpp ........\
Sphere.h ........\
Table.cpp ........\
Table.h ........\textures

........\........\5.bmp
........\........\6.bmp
........\........\7.bmp
........\........\8.bmp
........\........\9.bmp
........\........\bar.bmp
........\........\cueend.bmp
........\........\cueside.bmp
........\........\net.jpg
........\........\net1.jpg
........\........\table.bmp
[
Balls.rar] - DX collision sphere to achieve a number of demonstration.
[
lft2.rar] - MFC achieved with 3D graphics in the cube can be rotated in three projection mode, orthogonal, perspective, oblique projection of three