Dev tools: Visual C++
File size: 18 KB
Update: 2008-12-09
Downloads: 34
Describe:
OpenGL achieve particle systems, snowflakes filled the wave effect.
File list(time 2002112421~2009020808)(Click to check if it's the file you need, and recomment it at the bottom):
ParticleSystem_snow

...................\
camera.cpp ...................\
camera.h ...................\
d3dUtility.cpp ...................\
d3dUtility.h ...................\
pSystem.cpp ...................\
pSystem.h ...................\Snow System.sln
...................\Snow System.vcproj
...................\
snow.cpp 
...................\snowflake notes.txt
...................\snowflake.dds
...................\_tmp_project.h
[
animation.zip] - opengl loaded document m2d example, m2d documents produced using blender
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nehechm.rar] - Tutorial nehe the openglchm format £¬looks very convenient
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KochSnow.rar] - OpenGL Fractal procedures, click the left mouse button in the window rendering fractal snowflakes, Koch Snow
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snowworld.zip] - This is a MFC write OpenGL snow. MFC procedures demonstration of the framework for the development of OpenGL, and demonstration in OpenGL visit Packag
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MySnowok.rar] - using particle simulation of snowflake formation, and borders with vc completed
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snow.rar] - An example of OpenGL to achieve the effect of snow falling
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Lines.rar] - Based on VC++ under the OpenGL application development, demonstrates a two-dimensional linear snowflake
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Snow.rar] - opengl snow simulation based on particle systems, to achieve the effect of flying snow
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Fractalkochsnow.rar] - fractal mapping procedures Koch snowflake containing the source code. Double-click the Debug snow.exe documents, operating procedures; Double-click sn
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snowstormsimulating.rar] - with a vc