Dev tools: MultiPlatform
File size: 195 KB
Update: 2008-11-06
Downloads: 500
Describe:
Based on Jos Stam 1999
File list(Click to check if it's the file you need, and recomment it at the bottom):
fluid
.....\Fluid Source Core Part
.....\......................\backup.bat
.....\......................\
demo.cpp .....\......................\demo.manifest
.....\......................\
demo.rc .....\......................\demo.sln
.....\......................\Demo.vcproj
.....\......................\Fluid.h
.....\......................\
FluidAnimator2D.cpp .....\......................\
FluidAnimator2D.h .....\......................\read me.txt
.....\......................\resource.h
.....\......................\
Scene.cpp .....\......................\
Scene.h .....\......................\stableHeader.cpp
.....\......................\
stableHeader.h .....\......................\
Substance2D.cpp .....\......................\
Substance2D.h .....\readme.txt
.....\release
.....\run.bat
.....\shader
.....\......\algebra.fxh
.....\......\
FluidAnimator2D.fx .....\......\
substance.fx .....\......\
textureViewer.fx .....\......\
util.fxh .....\texture
[
raytracer7.zip] - Top of the ray-tracing routines, used to accelerate ray tracing algorithms.
[
stablefluids_source.tar.gz] - This realtime
fluid simulator is based on Jos Stam s paper stable fluids. It allows interactive control of fluids (including gases). A simple editor i
[
ballillumination.Rar] - graphics program, vc write ball lighting effect demo examples, very classic, strongly recommended download.
[
hufo_Smoke.zip] - opengl do smoke procedures and the results terrific, the procedure was more classic.
[
3Dgamegraphicsprogrammingtextureeffectsprod] - 3D game graphics programming texture effects produced source code examples, such as the High texture mapping, Billboard, shadows, particle system, L 3
[
fluidSolver_win.rar] -
fluid simulation, vc++ 6.0 is written thesis based on stable fluids method. win32 platform program that uses opengl rendering.
[
CDROM_GDC03.zip] - The program for the graphics in the field of
fluid Daniudi Jos stam in 2003 published a fluid solver, which contains the semi-Lagrangian algorithm imp
[
smoke.rar] - This source code is Mick West s
fluid Physics Example. It is a smoke simulation code project based on DirectX. Permission is hereby granted, free of c
[
GraphicsHomework.rar] - The main content of courses designed to develop a real-time rendering system of procedures for large-scale three-dimensional scene, the teacher should