站长 2003-10-19 10:24:02
Description: -Code of game development magazine in 2002 seventh issue, contains transmitting vectors article codes of Jonathan Blow
Plat: WINDOWS | Size: 223KB | Downloads: 131
站长 2003-10-19 10:21:43
Description: -Code of game development magazine in 2001 seventh issue, contains photo luster processing technology code of Naty Hoffman, Kenny Mitchell and fluid simulation code of Jeff Lander
Plat: WINDOWS | Size: 6658KB | Downloads: 282
站长 2003-10-19 10:19:27
Description: -Code of game development magazine in 2000 seventh issue,it including Brian Sharp`s first installation version theedition about murkiness and the Jeff Lander strength simulator about the fuzzy groundseries
Plat: WINDOWS | Size: 199KB | Downloads: 127
站长 2003-10-19 00:00:00
Description: -Code of game development magazine in 1999 first issue, it including code of Jeff Lander`s about two-dimensional collision check and Bruce Dawson`s article about structure exception handling
Plat: WINDOWS | Size: 207KB | Downloads: 199
站长 2003-10-19 00:00:00
Description: -Code of game development magazine in 1998 first issue,it including Jeff Lander`s issue code about moveing capture article
Plat: WINDOWS | Size: 437KB | Downloads: 230
站长 2003-10-19 10:03:26
Description: -Code of game development magazine in 2001 first issue, it including Jonathan Blow`s example code and also to supplement own inner product computation code
Plat: WINDOWS | Size: 1031KB | Downloads: 197
站长 2003-10-19 10:00:33
Description: -Code of game development magazine in 2001 first issue, it including Jeff Lander`s vertexweights code of computating a object
Plat: WINDOWS | Size: 402KB | Downloads: 175
站长 2003-10-18 09:50:34
Description: -Battle at the Red Wall (source code of games), this is a leader wonderful game
Plat: WINDOWS | Size: 521KB | Downloads: 208
站长 2003-10-18 09:48:04
Description: -Source code of Half life 2 (Half Life2) ,it including CS game and other parts sources code. Please do not use in the illegal use.
Plat: WINDOWS | Size: 44363KB | Downloads: 661
站长 2003-10-17 00:00:00
Description: -Code of game development magazine in 1999 second issue, it including Jeff Lander example code about bounding box and Dave example code about coordination unit movement
Plat: WINDOWS | Size: 4KB | Downloads: 234
站长 2003-10-17 00:00:00
Description: -Code of game development magazine in 1998 the second issue, it including Nick Bobic code that uses quaternion to revolve object
Plat: WINDOWS | Size: 7KB | Downloads: 281
站长 2003-10-17 00:00:00
Description: -Code of game development magazine in 2003 second issue, it including Jon Blow`s version renewal of interactive tool ,it has used Kohonen Self-Organizing Feature Map to differentiate system the behavior
Plat: WINDOWS | Size: 456KB | Downloads: 254
站长 2003-10-17 22:34:41
Description: -Code of game development magazine in 2001 second issue, it including Jan Kautz and Jonathan Blow example code and data about BRDF
Plat: WINDOWS | Size: 1515KB | Downloads: 255
站长 2003-10-17 22:33:29
Description: -Code of game development magazine in 2000 second issue, it including Brian Sharpmap example code about piecemeal and Jeff Lander example about animation shadow
Plat: WINDOWS | Size: 469KB | Downloads: 263
站长 2003-10-17 22:30:51
Description: -Code of game development magazine in 1998 12th issue, it including Jeff Lander example code about shape
Plat: WINDOWS | Size: 269KB | Downloads: 177
站长 2003-10-17 22:29:42
Description: -Code of game development magazine in 1996 12th issue, it including Greg Graham example code about DirectSound3D
Plat: WINDOWS | Size: 342KB | Downloads: 221
站长 2003-10-17 00:00:00
Description: -Code of game development magazine in 2002 12th issue ,it including Jon Blow`s first interactive tool code
Plat: WINDOWS | Size: 464KB | Downloads: 232
站长 2003-10-17 22:26:46
Description: -Code of game development magazine in 2001 12th issue,it including Jonathan Blow example that how to calculate inner product of mipmapping
Plat: WINDOWS | Size: 755KB | Downloads: 196
站长 2003-10-17 22:21:02
Description: -Code of game development magazine in 1999 eighth issue, it including Jeff Lander example code that how to process friction in the physical simulation
Plat: WINDOWS | Size: 234KB | Downloads: 257
站长 2003-10-17 22:19:49
Description: -Code of game development magazine in 1998 eighth issue, it including such two kind of standards as Dan McCabe and John Brothers about S3TC texture compression
Plat: WINDOWS | Size: 810KB | Downloads: 140
站长 2003-10-17 22:16:52
Description: -Code of game development magazine in 2002 eighth issue, including algorithm code of Jon Blow`s packing and opening packet
Plat: WINDOWS | Size: 18KB | Downloads: 215
站长 2003-10-17 22:15:16
Description: -Code of game development magazine in 2002 the eighth issue, including outdoors light scattering example code of Naty Hoffman and the Arcot Preetham
Plat: WINDOWS | Size: 2085KB | Downloads: 243
站长 2003-10-17 22:13:45
Description: -Code of development magazine in 2001 the eighth issue, including collision detection system source code that Tim Schoeder has used in Volition Red Factionto
Plat: WINDOWS | Size: 5KB | Downloads: 159
站长 2003-10-17 22:11:39
Description: -Code of game development magazine in 2000 8th issue, including implicit-surface fluid example code of Brian Sharp , in which has used Lander animation library
Plat: WINDOWS | Size: 2024KB | Downloads: 173
站长 2003-10-17 22:06:45
Description: -Code of Game Developer Magazine in 1999 4th issue, it includes example and code of Jeff Lander physics simulation
Plat: WINDOWS | Size: 195KB | Downloads: 177
站长 2003-10-17 22:04:34
Description: -Code of Game Development Magazine in 1998 4th issuess, it includes demonstration and code of Jeff Lander, 3d engine code of Scott Corley
Plat: WINDOWS | Size: 194KB | Downloads: 162
站长 2003-10-17 00:00:00
Description: -Code of Game Developer Magazine in 2003 4th issue, it includes LOD demonstration code of Jon Blow ,and a example which has realized mix colors
Plat: WINDOWS | Size: 9130KB | Downloads: 287
站长 2003-10-17 00:00:00
Description: -Code of Game Developer Magazine in 2002 4th issue, it includes dynamic link library how Herb Marsels used to write own game, And the method has been demonstrated by Jonathan Blow (CCD) as demonstration code
Plat: WINDOWS | Size: 1964KB | Downloads: 151
站长 2003-10-17 00:00:00
Description: -Code of Game Developer Magazine in 2001 4th issue, it includes code which simulates Jeff Lander that projection from apex
Plat: WINDOWS | Size: 2KB | Downloads: 217
站长 2003-10-17 00:00:00
Description: -Code of Game Developer Magazine in 2000 4th issue, it includes three dimensional environment code of Ron Fosner
Plat: WINDOWS | Size: 2KB | Downloads: 213
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