站长 2003-10-19 10:34:34
Description: -Code of game development magazine in 2002 the sixth issue, contains code that Emil Dotchevski`s demonstration how to use assertion expression in the C script system
Plat: WINDOWS | Size: 12KB | Downloads: 157
站长 2003-10-19 10:32:09
Description: -Code of game development magazine in 2000 the sixth issue, contains procedure about the distortion technology of Jeff Lander and code about optimized technology of Herb Marselas
Plat: WINDOWS | Size: 96KB | Downloads: 261
站长 2003-10-19 00:00:00
Description: -Code of game development magazine in 1999 the seventh issue, contains example procedure about camber line processing in plane geometry of Brian Sharp
Plat: WINDOWS | Size: 1171KB | Downloads: 260
站长 2003-10-19 00:00:00
Description: -Code of game development magazine in 1998 the seventh issue, contains Kevin Baca`s code and executable program about skin technology
Plat: WINDOWS | Size: 180KB | Downloads: 193
站长 2003-10-19 00:00:00
Description: -Code of game development magazine in 1997 the seventh issue, contains Brian Hook`s api code of 3d and multi-thread code of Andre Lamo
Plat: WINDOWS | Size: 13KB | Downloads: 130
站长 2003-10-19 00:00:00
Description: -Code of game development magazine in 2003 the seventh issue, contains the 5th and also the last issue vision code about LOD of Jon Blow
Plat: WINDOWS | Size: 4510KB | Downloads: 225
站长 2003-10-19 10:24:02
Description: -Code of game development magazine in 2002 seventh issue, contains transmitting vectors article codes of Jonathan Blow
Plat: WINDOWS | Size: 223KB | Downloads: 131
站长 2003-10-19 10:21:43
Description: -Code of game development magazine in 2001 seventh issue, contains photo luster processing technology code of Naty Hoffman, Kenny Mitchell and fluid simulation code of Jeff Lander
Plat: WINDOWS | Size: 6658KB | Downloads: 280
站长 2003-10-19 10:19:27
Description: -Code of game development magazine in 2000 seventh issue,it including Brian Sharp`s first installation version theedition about murkiness and the Jeff Lander strength simulator about the fuzzy groundseries
Plat: WINDOWS | Size: 199KB | Downloads: 126
站长 2003-10-19 00:00:00
Description: -Code of game development magazine in 1999 first issue, it including code of Jeff Lander`s about two-dimensional collision check and Bruce Dawson`s article about structure exception handling
Plat: WINDOWS | Size: 207KB | Downloads: 197
站长 2003-10-19 00:00:00
Description: -Code of game development magazine in 1998 first issue,it including Jeff Lander`s issue code about moveing capture article
Plat: WINDOWS | Size: 437KB | Downloads: 230
站长 2003-10-19 10:03:26
Description: -Code of game development magazine in 2001 first issue, it including Jonathan Blow`s example code and also to supplement own inner product computation code
Plat: WINDOWS | Size: 1031KB | Downloads: 196
站长 2003-10-19 10:00:33
Description: -Code of game development magazine in 2001 first issue, it including Jeff Lander`s vertexweights code of computating a object
Plat: WINDOWS | Size: 402KB | Downloads: 175
站长 2003-10-18 09:50:34
Description: -Battle at the Red Wall (source code of games), this is a leader wonderful game
Plat: WINDOWS | Size: 521KB | Downloads: 206
站长 2003-10-18 09:48:04
Description: -Source code of Half life 2 (Half Life2) ,it including CS game and other parts sources code. Please do not use in the illegal use.
Plat: WINDOWS | Size: 44363KB | Downloads: 657
站长 2003-10-17 00:00:00
Description: -Code of game development magazine in 1999 second issue, it including Jeff Lander example code about bounding box and Dave example code about coordination unit movement
Plat: WINDOWS | Size: 4KB | Downloads: 233
站长 2003-10-17 00:00:00
Description: -Code of game development magazine in 1998 the second issue, it including Nick Bobic code that uses quaternion to revolve object
Plat: WINDOWS | Size: 7KB | Downloads: 281
站长 2003-10-17 00:00:00
Description: -Code of game development magazine in 2003 second issue, it including Jon Blow`s version renewal of interactive tool ,it has used Kohonen Self-Organizing Feature Map to differentiate system the behavior
Plat: WINDOWS | Size: 456KB | Downloads: 253
站长 2003-10-17 22:34:41
Description: -Code of game development magazine in 2001 second issue, it including Jan Kautz and Jonathan Blow example code and data about BRDF
Plat: WINDOWS | Size: 1515KB | Downloads: 254
站长 2003-10-17 22:33:29
Description: -Code of game development magazine in 2000 second issue, it including Brian Sharpmap example code about piecemeal and Jeff Lander example about animation shadow
Plat: WINDOWS | Size: 469KB | Downloads: 262
站长 2003-10-17 22:30:51
Description: -Code of game development magazine in 1998 12th issue, it including Jeff Lander example code about shape
Plat: WINDOWS | Size: 269KB | Downloads: 176
站长 2003-10-17 22:29:42
Description: -Code of game development magazine in 1996 12th issue, it including Greg Graham example code about DirectSound3D
Plat: WINDOWS | Size: 342KB | Downloads: 220
站长 2003-10-17 00:00:00
Description: -Code of game development magazine in 2002 12th issue ,it including Jon Blow`s first interactive tool code
Plat: WINDOWS | Size: 464KB | Downloads: 231
站长 2003-10-17 22:26:46
Description: -Code of game development magazine in 2001 12th issue,it including Jonathan Blow example that how to calculate inner product of mipmapping
Plat: WINDOWS | Size: 755KB | Downloads: 195
站长 2003-10-17 22:21:02
Description: -Code of game development magazine in 1999 eighth issue, it including Jeff Lander example code that how to process friction in the physical simulation
Plat: WINDOWS | Size: 234KB | Downloads: 256
站长 2003-10-17 22:19:49
Description: -Code of game development magazine in 1998 eighth issue, it including such two kind of standards as Dan McCabe and John Brothers about S3TC texture compression
Plat: WINDOWS | Size: 810KB | Downloads: 139
站长 2003-10-17 22:16:52
Description: -Code of game development magazine in 2002 eighth issue, including algorithm code of Jon Blow`s packing and opening packet
Plat: WINDOWS | Size: 18KB | Downloads: 214
站长 2003-10-17 22:15:16
Description: -Code of game development magazine in 2002 the eighth issue, including outdoors light scattering example code of Naty Hoffman and the Arcot Preetham
Plat: WINDOWS | Size: 2085KB | Downloads: 242
站长 2003-10-17 22:13:45
Description: -Code of development magazine in 2001 the eighth issue, including collision detection system source code that Tim Schoeder has used in Volition Red Factionto
Plat: WINDOWS | Size: 5KB | Downloads: 158
站长 2003-10-17 22:11:39
Description: -Code of game development magazine in 2000 8th issue, including implicit-surface fluid example code of Brian Sharp , in which has used Lander animation library
Plat: WINDOWS | Size: 2024KB | Downloads: 172
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