Structure-Light-Reconstructor

Directory: 3D Graphic
Plat: Visual C++
Size: 139KB
Downloads: 67
Upload time: 2016-10-18 14:41:37
Uploader: jediknight23
Description:   Structure light 3D reconstruction code, structured light extraction point, and three-dimensional coordinate conversion,DrawZeroPoint/Structure-Light-Reconstructor

File list:
Structure-Light-Reconstructor-master
Structure-Light-Reconstructor-master\.gitignore
Structure-Light-Reconstructor-master\Duke
Structure-Light-Reconstructor-master\Duke\Duke.pro
Structure-Light-Reconstructor-master\Duke\Resource
Structure-Light-Reconstructor-master\Duke\Resource\en.qm
Structure-Light-Reconstructor-master\Duke\Resource\zh.qm
Structure-Light-Reconstructor-master\Duke\Set.ui
Structure-Light-Reconstructor-master\Duke\baslercamera.cpp
Structure-Light-Reconstructor-master\Duke\baslercamera.h
Structure-Light-Reconstructor-master\Duke\blobdetector.cpp
Structure-Light-Reconstructor-master\Duke\blobdetector.h
Structure-Light-Reconstructor-master\Duke\camera.cpp
Structure-Light-Reconstructor-master\Duke\camera.h
Structure-Light-Reconstructor-master\Duke\cameracalibration.cpp
Structure-Light-Reconstructor-master\Duke\cameracalibration.h
Structure-Light-Reconstructor-master\Duke\dahengcamera.cpp
Structure-Light-Reconstructor-master\Duke\dahengcamera.h
Structure-Light-Reconstructor-master\Duke\dotmatch.cpp
Structure-Light-Reconstructor-master\Duke\dotmatch.h
Structure-Light-Reconstructor-master\Duke\en.ts
Structure-Light-Reconstructor-master\Duke\focusassistant.cpp
Structure-Light-Reconstructor-master\Duke\focusassistant.h
Structure-Light-Reconstructor-master\Duke\focusassistant.ui
Structure-Light-Reconstructor-master\Duke\glwidget.cpp
Structure-Light-Reconstructor-master\Duke\glwidget.h
Structure-Light-Reconstructor-master\Duke\graycodes.cpp
Structure-Light-Reconstructor-master\Duke\graycodes.h
Structure-Light-Reconstructor-master\Duke\imageviewer.cpp
Structure-Light-Reconstructor-master\Duke\imageviewer.h
Structure-Light-Reconstructor-master\Duke\imageviewer.ui
Structure-Light-Reconstructor-master\Duke\main.cpp
Structure-Light-Reconstructor-master\Duke\mainwindow.cpp
Structure-Light-Reconstructor-master\Duke\mainwindow.h
Structure-Light-Reconstructor-master\Duke\mainwindow.ui
Structure-Light-Reconstructor-master\Duke\manualmatch.cpp
Structure-Light-Reconstructor-master\Duke\manualmatch.h
Structure-Light-Reconstructor-master\Duke\manualmatch.ui
Structure-Light-Reconstructor-master\Duke\meshcreator.cpp
Structure-Light-Reconstructor-master\Duke\meshcreator.h
Structure-Light-Reconstructor-master\Duke\mfreconstruct.cpp
Structure-Light-Reconstructor-master\Duke\mfreconstruct.h
Structure-Light-Reconstructor-master\Duke\multifrequency.cpp
Structure-Light-Reconstructor-master\Duke\multifrequency.h
Structure-Light-Reconstructor-master\Duke\plyloader.cpp
Structure-Light-Reconstructor-master\Duke\plyloader.h
Structure-Light-Reconstructor-master\Duke\pointcloudimage.cpp
Structure-Light-Reconstructor-master\Duke\pointcloudimage.h
Structure-Light-Reconstructor-master\Duke\projector.cpp
Structure-Light-Reconstructor-master\Duke\projector.h
Structure-Light-Reconstructor-master\Duke\reconstruct.cpp
Structure-Light-Reconstructor-master\Duke\reconstruct.h
Structure-Light-Reconstructor-master\Duke\set.cpp
Structure-Light-Reconstructor-master\Duke\set.h
Structure-Light-Reconstructor-master\Duke\stereorect.cpp
Structure-Light-Reconstructor-master\Duke\stereorect.h
Structure-Light-Reconstructor-master\Duke\utilities.cpp
Structure-Light-Reconstructor-master\Duke\utilities.h
Structure-Light-Reconstructor-master\Duke\virtualcamera.cpp
Structure-Light-Reconstructor-master\Duke\virtualcamera.h
Structure-Light-Reconstructor-master\Duke\zh.ts
Structure-Light-Reconstructor-master\build-Duke-Desktop_Qt_5_3_MSVC2010_OpenGL_32bit-Debug
Structure-Light-Reconstructor-master\build-Duke-Desktop_Qt_5_3_MSVC2010_OpenGL_32bit-Debug\debug
Structure-Light-Reconstructor-master\build-Duke-Desktop_Qt_5_3_MSVC2010_OpenGL_32bit-Debug\debug\en.qm
Structure-Light-Reconstructor-master\build-Duke-Desktop_Qt_5_3_MSVC2010_OpenGL_32bit-Debug\debug\moc_dahengcamera.cpp
Structure-Light-Reconstructor-master\build-Duke-Desktop_Qt_5_3_MSVC2010_OpenGL_32bit-Debug\debug\moc_dotmatch.cpp
Structure-Light-Reconstructor-master\build-Duke-Desktop_Qt_5_3_MSVC2010_OpenGL_32bit-Debug\debug\moc_glwidget.cpp
Structure-Light-Reconstructor-master\build-Duke-Desktop_Qt_5_3_MSVC2010_OpenGL_32bit-Debug\debug\moc_imageviewer.cpp
Structure-Light-Reconstructor-master\build-Duke-Desktop_Qt_5_3_MSVC2010_OpenGL_32bit-Debug\debug\moc_mfreconstruct.cpp
Structure-Light-Reconstructor-master\build-Duke-Desktop_Qt_5_3_MSVC2010_OpenGL_32bit-Debug\debug\moc_plyloader.cpp
Structure-Light-Reconstructor-master\build-Duke-Desktop_Qt_5_3_MSVC2010_OpenGL_32bit-Debug\debug\moc_project.cpp
Structure-Light-Reconstructor-master\build-Duke-Desktop_Qt_5_3_MSVC2010_OpenGL_32bit-Debug\debug\moc_stereorect.cpp
Structure-Light-Reconstructor-master\build-Duke-Desktop_Qt_5_3_MSVC2010_OpenGL_32bit-Debug\ui_Set.h
Structure-Light-Reconstructor-master\build-Duke-Desktop_Qt_5_3_MSVC2010_OpenGL_32bit-Debug\ui_imageviewer.h
Structure-Light-Reconstructor-master\build-Duke-Desktop_Qt_5_3_MSVC2010_OpenGL_32bit-Debug\ui_mainwindow.h
Structure-Light-Reconstructor-master\build-Duke-Desktop_Qt_5_3_MSVC2010_OpenGL_32bit-Debug\ui_manualmatch.h
Structure-Light-Reconstructor-master\build-Duke-Desktop_Qt_5_3_MSVC2010_OpenGL_32bit-Debug\ui_project.h

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