: OpenGL program
: 2016-04-03 21:47:49
Description: OpenSceneGraph (OSG) is a development based on industry standard OpenGL graphics APl high-level graphical interfaces, an open source, commercial-grade rendering capabilities with real-time 3D rendering engine, at home and abroad have been widely used, and has been more and more virtual reality industry developers to join the ranks OSG developed in the past.
Write the purpose of this book is: a detailed analysis of OpenSceneGraph engine implementation process, including its scene graph structure, geometry rendering and encapsulation mechanism rendering state, the scene roaming implementation interaction and animation, as well as the most important for the three-dimensional rendering engine inside cut, in-depth analysis of data and multi-threaded rendering dynamic scheduling mechanism. Book industry virtual reality enthusiasts and practitioners of related graphics are willing to learn about the latest technological developments, as well as interested in the development of three-dimensio